Charles Lemaire

Hey there! I'm Charles, a soon to be of ÉTS in software engineering! I enjoy working with different Modeling and game engines softwares to create simulations and interactions between different systems. My favorite software to date is Unity3D where i make most of my games and projects. I hope that one day I'll have the ability to release my first game and start my own studio!

Very Spicy 🌶️!

Projects

Tonkus

Tonkus is my first attempt at simulations in Unity3D. The concept of tonkus was to create a semi-realistic penetration system for tanks (similar to War Thunder). Using data tables from military books from the 50-80s I was able to recreate a refined damage model and shrapneling system.

Learn more...

Synthy

Synthy is a musical VR experience that allows the player to create simple melodies with the help of a sequencer, this project was my first experience with the OpenXR and SteamVR systems. I had a lot of fun doing it!

Learn more...

Gun-Top

Gun-Top is my current project where I want to emulate the feeling of being a Top-Gun jet fighter pilot in a VR Experience. Working with my friend Zachary, we want to create a near to truth flight experience while testing different innovative techniques to reduce motion-sickness as much as possible during intense fights.

Video coming soon!

Other Projects

  • 3D - Flogger Mk.1

    3D - Flogger Mk.1

  • 3D - Cessna

    3D - Cessna

  • Unity - Optimisation

    Unity - Optimisation

  • 3D - Tonkus models

    3D - Tonkus models

  • 3D - Textures

    3D - Textures

  • Unity - 2D Animations

    Unity - 2D Animations

  • Unity - 2D Animations

    Unity - 2D Animations

  • Unity - Missile Simulation

    Unity - Missile Simulation

  • Unity - VR custom Interactions

    Unity - VR custom Interactions

and many more! but for now, see you later Alligator 🐊!